Hey friends, today in this blog you’ll learn how to Create a Custom Music Player in JavaScript. We’ll use HTML CSS & Pure JavaScript to create this awesome music player. Earlier I have also shared a JavaScript Project which is about How to Check Network Status using JavaScript and now it’s time to create a beautiful music player in JavaScript.
This project [Music Player in JavaScript] has several features like you can loop, repeat or shuffle a song, play/pause a song or play the next or previous song. You can view your songs list and also know which song is currently playing and you can also select the song from the list to play. I have also created a video of this music player, you can watch a demo or full coding video.
Video Tutorial of Music Player in JavaScript
In the video, you have seen the beautiful music player and its several features as well as how I created it using only HTML CSS & JavaScript. I believe you love this music player and also understood some basic codes of this project. If you’re too beginner and you don’t have basic knowledge of JavaScript then definitely you won’t understand the codes of this project.
But if you know basic JavaScript then I have tried to explain each JavaScript line with written comments and please watch the video tutorial to understand easily and deeply. You may have a query on how to add more music to this player right? Well, you don’t need to do more things, just open the music-list.js and duplicate the array items and pass the music details there. I have also written comments in that file about this so don’t worry after downloading the source files of this music player you can easily do this.
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Custom Music Player in JavaScript [Source Codes]
To create this project [Custom Music Player in JavaScript]. First, you need to create four files, HTML File, CSS File, and JavaScript File. After creating these files just paste the following codes into your files. You can also download the source code files of the music player from the given download button.
First, create an HTML file with the name of index.html and paste the given codes in your HTML file. Remember, you’ve to create a file with .html extension and the images that are used on this music player won’t appear. You’ve to download files from the given download button to use images also.
<!DOCTYPE html> <!-- Coding By CodingNepal - youtube.com/codingnepal --> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>Music Player | CodingNepal</title> <link rel="stylesheet" href="style.css"> <link rel="stylesheet" href="https://fonts.googleapis.com/icon?family=Material+Icons"> </head> <body> <div class="wrapper"> <div class="top-bar"> <i class="material-icons">expand_more</i> <span>Now Playing</span> <i class="material-icons">more_horiz</i> </div> <div class="img-area"> <img src="" alt=""> </div> <div class="song-details"> <p class="name"></p> <p class="artist"></p> </div> <div class="progress-area"> <div class="progress-bar"> <audio id="main-audio" src=""></audio> </div> <div class="song-timer"> <span class="current-time">0:00</span> <span class="max-duration">0:00</span> </div> </div> <div class="controls"> <i id="repeat-plist" class="material-icons" title="Playlist looped">repeat</i> <i id="prev" class="material-icons">skip_previous</i> <div class="play-pause"> <i class="material-icons play">play_arrow</i> </div> <i id="next" class="material-icons">skip_next</i> <i id="more-music" class="material-icons">queue_music</i> </div> <div class="music-list"> <div class="header"> <div class="row"> <i class= "list material-icons">queue_music</i> <span>Music list</span> </div> <i id="close" class="material-icons">close</i> </div> <ul> <!-- here li list are coming from js --> </ul> </div> </div> <script src="js/music-list.js"></script> <script src="js/script.js"></script> </body> </html>
Second, create a CSS file with the name of style.css and paste the given codes in your CSS file. Remember, you’ve to create a file with .css extension.
@import url('https://fonts.googleapis.com/css2?family=Poppins:wght@200;300;400;500;600;700&display=swap'); *{ margin: 0; padding: 0; box-sizing: border-box; font-family: "Poppins", sans-serif; } *::before, *::after{ padding: 0; margin: 0; } :root{ --pink: #ff74a4; --violet: #9f6ea3; --lightblack: #515C6F; --white: #ffffff; --darkwhite: #cecaca; --pinkshadow: #ffcbdd; --lightbshadow: rgba(0,0,0,0.15); } body{ display: flex; align-items: center; justify-content: center; min-height: 100vh; background: linear-gradient(var(--pink) 0%, var(--violet) 100%); } .wrapper{ width: 380px; padding: 25px 30px; overflow: hidden; position: relative; border-radius: 15px; background: var(--white); box-shadow: 0px 6px 15px var(--lightbshadow); } .wrapper i{ cursor: pointer; } .top-bar, .progress-area .song-timer, .controls, .music-list .header, .music-list ul li{ display: flex; align-items: center; justify-content: space-between; } .top-bar i{ font-size: 30px; color: var(--lightblack); } .top-bar i:first-child{ margin-left: -7px; } .top-bar span{ font-size: 18px; margin-left: -3px; color: var(--lightblack); } .img-area{ width: 100%; height: 256px; overflow: hidden; margin-top: 25px; border-radius: 15px; box-shadow: 0px 6px 12px var(--lightbshadow); } .img-area img{ width: 100%; height: 100%; object-fit: cover; } .song-details{ text-align: center; margin: 30px 0; } .song-details p{ color: var(--lightblack); } .song-details .name{ font-size: 21px; } .song-details .artist{ font-size: 18px; opacity: 0.9; line-height: 35px; } .progress-area{ height: 6px; width: 100%; border-radius: 50px; background: #f0f0f0; cursor: pointer; } .progress-area .progress-bar{ height: inherit; width: 0%; position: relative; border-radius: inherit; background: linear-gradient(90deg, var(--pink) 0%, var(--violet) 100%); } .progress-bar::before{ content: ""; position: absolute; height: 12px; width: 12px; border-radius: 50%; top: 50%; right: -5px; z-index: 2; opacity: 0; pointer-events: none; transform: translateY(-50%); background: inherit; transition: opacity 0.2s ease; } .progress-area:hover .progress-bar::before{ opacity: 1; pointer-events: auto; } .progress-area .song-timer{ margin-top: 2px; } .song-timer span{ font-size: 13px; color: var(--lightblack); } .controls{ margin: 40px 0 5px 0; } .controls i{ font-size: 28px; user-select: none; background: linear-gradient(var(--pink) 0%, var(--violet) 100%); background-clip: text; -webkit-background-clip: text; -webkit-text-fill-color: transparent; } .controls i:nth-child(2), .controls i:nth-child(4){ font-size: 43px; } .controls #prev{ margin-right: -13px; } .controls #next{ margin-left: -13px; } .controls .play-pause{ height: 54px; width: 54px; display: flex; cursor: pointer; align-items: center; justify-content: center; border-radius: 50%; background: linear-gradient(var(--white) 0%, var(--darkwhite) 100%); box-shadow: 0px 0px 5px var(--pink); } .play-pause::before{ position: absolute; content: ""; height: 43px; width: 43px; border-radius: inherit; background: linear-gradient(var(--pink) 0%, var(--violet) 100%); } .play-pause i{ height: 43px; width: 43px; line-height: 43px; text-align: center; background: inherit; background-clip: text; -webkit-background-clip: text; -webkit-text-fill-color: transparent; position: absolute; } .music-list{ position: absolute; background: var(--white); width: 100%; left: 0; bottom: -55%; opacity: 0; pointer-events: none; z-index: 5; padding: 15px 30px; border-radius: 15px; box-shadow: 0px -5px 10px rgba(0,0,0,0.1); transition: all 0.15s ease-out; } .music-list.show{ bottom: 0; opacity: 1; pointer-events: auto; } .header .row{ display: flex; align-items: center; font-size: 19px; color: var(--lightblack); } .header .row i{ cursor: default; } .header .row span{ margin-left: 5px; } .header #close{ font-size: 22px; color: var(--lightblack); } .music-list ul{ margin: 10px 0; max-height: 260px; overflow: auto; } .music-list ul::-webkit-scrollbar{ width: 0px; } .music-list ul li{ list-style: none; display: flex; cursor: pointer; padding-bottom: 10px; margin-bottom: 5px; color: var(--lightblack); border-bottom: 1px solid #E5E5E5; } .music-list ul li:last-child{ border-bottom: 0px; } .music-list ul li .row span{ font-size: 17px; } .music-list ul li .row p{ opacity: 0.9; } ul li .audio-duration{ font-size: 16px; } ul li.playing{ pointer-events: none; color: var(--violet); }
Third, create a JavaScript file with the name of music-list.js and paste the given codes in your JavaScript file. Remember, you’ve to create a file with .js extension. In this JavaScript file, we store all music details using the array.
// To add more song, just copy the following code and paste inside the array // { // name: "Here is the music name", // artist: "Here is the artist name", // img: "image name here - remember img must be in .jpg formate and it's inside the images folder of this project folder", // src: "music name here - remember img must be in .mp3 formate and it's inside the songs folder of this project folder" // } //paste it inside the array as more as you want music then you don't need to do any other thing let allMusic = [ { name: "Harley Bird - Home", artist: "Jordan Schor", img: "music-1", src: "music-1" }, { name: "Ikson Anywhere – Ikson", artist: "Audio Library", img: "music-2", src: "music-2" }, { name: "Beauz & Jvna - Crazy", artist: "Beauz & Jvna", img: "music-3", src: "music-3" }, { name: "Hardwind - Want Me", artist: "Mike Archangelo", img: "music-4", src: "music-4" }, { name: "Jim - Sun Goes Down", artist: "Jim Yosef x Roy", img: "music-5", src: "music-5" }, { name: "Lost Sky - Vision NCS", artist: "NCS Release", img: "music-6", src: "music-6" }, // like this paste it and remember to give comma after ending of this bracket } // { // name: "Here is the music name", // artist: "Here is the artist name", // img: "image name here - remember img must be in .jpg formate and it's inside the images folder of this project folder", // src: "music name here - remember img must be in .mp3 formate and it's inside the songs folder of this project folder" // } ];
Last, create a JavaScript file with the name of script.js and paste the given codes in your JavaScript file. Remember, you’ve to create a file with .js extension.
const wrapper = document.querySelector(".wrapper"), musicImg = wrapper.querySelector(".img-area img"), musicName = wrapper.querySelector(".song-details .name"), musicArtist = wrapper.querySelector(".song-details .artist"), playPauseBtn = wrapper.querySelector(".play-pause"), prevBtn = wrapper.querySelector("#prev"), nextBtn = wrapper.querySelector("#next"), mainAudio = wrapper.querySelector("#main-audio"), progressArea = wrapper.querySelector(".progress-area"), progressBar = progressArea.querySelector(".progress-bar"), musicList = wrapper.querySelector(".music-list"), moreMusicBtn = wrapper.querySelector("#more-music"), closemoreMusic = musicList.querySelector("#close"); let musicIndex = Math.floor((Math.random() * allMusic.length) + 1); isMusicPaused = true; window.addEventListener("load", ()=>{ loadMusic(musicIndex); playingSong(); }); function loadMusic(indexNumb){ musicName.innerText = allMusic[indexNumb - 1].name; musicArtist.innerText = allMusic[indexNumb - 1].artist; musicImg.src = `images/${allMusic[indexNumb - 1].src}.jpg`; mainAudio.src = `songs/${allMusic[indexNumb - 1].src}.mp3`; } //play music function function playMusic(){ wrapper.classList.add("paused"); playPauseBtn.querySelector("i").innerText = "pause"; mainAudio.play(); } //pause music function function pauseMusic(){ wrapper.classList.remove("paused"); playPauseBtn.querySelector("i").innerText = "play_arrow"; mainAudio.pause(); } //prev music function function prevMusic(){ musicIndex--; //decrement of musicIndex by 1 //if musicIndex is less than 1 then musicIndex will be the array length so the last music play musicIndex < 1 ? musicIndex = allMusic.length : musicIndex = musicIndex; loadMusic(musicIndex); playMusic(); playingSong(); } //next music function function nextMusic(){ musicIndex++; //increment of musicIndex by 1 //if musicIndex is greater than array length then musicIndex will be 1 so the first music play musicIndex > allMusic.length ? musicIndex = 1 : musicIndex = musicIndex; loadMusic(musicIndex); playMusic(); playingSong(); } // play or pause button event playPauseBtn.addEventListener("click", ()=>{ const isMusicPlay = wrapper.classList.contains("paused"); //if isPlayMusic is true then call pauseMusic else call playMusic isMusicPlay ? pauseMusic() : playMusic(); playingSong(); }); //prev music button event prevBtn.addEventListener("click", ()=>{ prevMusic(); }); //next music button event nextBtn.addEventListener("click", ()=>{ nextMusic(); }); // update progress bar width according to music current time mainAudio.addEventListener("timeupdate", (e)=>{ const currentTime = e.target.currentTime; //getting playing song currentTime const duration = e.target.duration; //getting playing song total duration let progressWidth = (currentTime / duration) * 100; progressBar.style.width = `${progressWidth}%`; let musicCurrentTime = wrapper.querySelector(".current-time"), musicDuartion = wrapper.querySelector(".max-duration"); mainAudio.addEventListener("loadeddata", ()=>{ // update song total duration let mainAdDuration = mainAudio.duration; let totalMin = Math.floor(mainAdDuration / 60); let totalSec = Math.floor(mainAdDuration % 60); if(totalSec < 10){ //if sec is less than 10 then add 0 before it totalSec = `0${totalSec}`; } musicDuartion.innerText = `${totalMin}:${totalSec}`; }); // update playing song current time let currentMin = Math.floor(currentTime / 60); let currentSec = Math.floor(currentTime % 60); if(currentSec < 10){ //if sec is less than 10 then add 0 before it currentSec = `0${currentSec}`; } musicCurrentTime.innerText = `${currentMin}:${currentSec}`; }); // update playing song currentTime on according to the progress bar width progressArea.addEventListener("click", (e)=>{ let progressWidth = progressArea.clientWidth; //getting width of progress bar let clickedOffsetX = e.offsetX; //getting offset x value let songDuration = mainAudio.duration; //getting song total duration mainAudio.currentTime = (clickedOffsetX / progressWidth) * songDuration; playMusic(); //calling playMusic function playingSong(); }); //change loop, shuffle, repeat icon onclick const repeatBtn = wrapper.querySelector("#repeat-plist"); repeatBtn.addEventListener("click", ()=>{ let getText = repeatBtn.innerText; //getting this tag innerText switch(getText){ case "repeat": repeatBtn.innerText = "repeat_one"; repeatBtn.setAttribute("title", "Song looped"); break; case "repeat_one": repeatBtn.innerText = "shuffle"; repeatBtn.setAttribute("title", "Playback shuffled"); break; case "shuffle": repeatBtn.innerText = "repeat"; repeatBtn.setAttribute("title", "Playlist looped"); break; } }); //code for what to do after song ended mainAudio.addEventListener("ended", ()=>{ // we'll do according to the icon means if user has set icon to // loop song then we'll repeat the current song and will do accordingly let getText = repeatBtn.innerText; //getting this tag innerText switch(getText){ case "repeat": nextMusic(); //calling nextMusic function break; case "repeat_one": mainAudio.currentTime = 0; //setting audio current time to 0 loadMusic(musicIndex); //calling loadMusic function with argument, in the argument there is a index of current song playMusic(); //calling playMusic function break; case "shuffle": let randIndex = Math.floor((Math.random() * allMusic.length) + 1); //genereting random index/numb with max range of array length do{ randIndex = Math.floor((Math.random() * allMusic.length) + 1); }while(musicIndex == randIndex); //this loop run until the next random number won't be the same of current musicIndex musicIndex = randIndex; //passing randomIndex to musicIndex loadMusic(musicIndex); playMusic(); playingSong(); break; } }); //show music list onclick of music icon moreMusicBtn.addEventListener("click", ()=>{ musicList.classList.toggle("show"); }); closemoreMusic.addEventListener("click", ()=>{ moreMusicBtn.click(); }); const ulTag = wrapper.querySelector("ul"); // let create li tags according to array length for list for (let i = 0; i < allMusic.length; i++) { //let's pass the song name, artist from the array let liTag = `<li li-index="${i + 1}"> <div class="row"> <span>${allMusic[i].name}</span> <p>${allMusic[i].artist}</p> </div> <span id="${allMusic[i].src}" class="audio-duration">3:40</span> <audio class="${allMusic[i].src}" src="songs/${allMusic[i].src}.mp3"></audio> </li>`; ulTag.insertAdjacentHTML("beforeend", liTag); //inserting the li inside ul tag let liAudioDuartionTag = ulTag.querySelector(`#${allMusic[i].src}`); let liAudioTag = ulTag.querySelector(`.${allMusic[i].src}`); liAudioTag.addEventListener("loadeddata", ()=>{ let duration = liAudioTag.duration; let totalMin = Math.floor(duration / 60); let totalSec = Math.floor(duration % 60); if(totalSec < 10){ //if sec is less than 10 then add 0 before it totalSec = `0${totalSec}`; }; liAudioDuartionTag.innerText = `${totalMin}:${totalSec}`; //passing total duation of song liAudioDuartionTag.setAttribute("t-duration", `${totalMin}:${totalSec}`); //adding t-duration attribute with total duration value }); } //play particular song from the list onclick of li tag function playingSong(){ const allLiTag = ulTag.querySelectorAll("li"); for (let j = 0; j < allLiTag.length; j++) { let audioTag = allLiTag[j].querySelector(".audio-duration"); if(allLiTag[j].classList.contains("playing")){ allLiTag[j].classList.remove("playing"); let adDuration = audioTag.getAttribute("t-duration"); audioTag.innerText = adDuration; } //if the li tag index is equal to the musicIndex then add playing class in it if(allLiTag[j].getAttribute("li-index") == musicIndex){ allLiTag[j].classList.add("playing"); audioTag.innerText = "Playing"; } allLiTag[j].setAttribute("onclick", "clicked(this)"); } } //particular li clicked function function clicked(element){ let getLiIndex = element.getAttribute("li-index"); musicIndex = getLiIndex; //updating current song index with clicked li index loadMusic(musicIndex); playMusic(); playingSong(); }
That’s all, now you’ve successfully created a Custom Music Player in JavaScript. If your code doesn’t work or you’ve faced any error/problem, please download the source code files from the given download button. It’s free and a .zip file will be downloaded then you’ve to extract it.